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Google's Software Is Malware

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emrox
13 hours ago
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Hamburg, Germany
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Using TypeScript with React

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emrox
15 hours ago
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Awesome Static Analysis

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This is a collection of static analysis tools and code quality checker

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emrox
1 day ago
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React DevTools 4.0

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Version 4 of the React DevTools have been released, with a lot of improvements.

At a high level, this new version should offer significant performance gains and an improved navigation experience. It also offers full support for React Hooks, including inspecting nested objects.

The release notes hold a detailed list of changes, with example gifs. Furthermore there’s an interactive React DevTools tutorial showing you a few of the basics.

ℹ If you’re interested in some more behind the scenes, be sure to follow @brian_d_vaughn on Twitter. He’s been working on it the past few months.

React DevTools 4.0.0 supports react-dom 15.x and up, and react-native 0.62 and up.

React DevTools 4.0.0 Changelog →
Interactive React DevTools Tutorial →
React DevTools extension for Google Chrome →
React DevTools extension for Mozilla Firefox →

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emrox
2 days ago
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Hamburg, Germany
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5 Tips to Help You Avoid React Hooks Pitfalls

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Kent C. Dodds:

As hot as it is, React Hooks require a bit of a change in the way you think about React Component Lifecycles, State, and Side Effects and it can be easy to fall into problematic scenarios if you’re not thinking about React Hooks properly. So let’s look a bit at what pitfalls you could come across and how you can change your thinking so you avoid them.

Glad to see one of the tips is to no longer think in lifecycles, but in effects. Also, must say I hadn’t really checked out the ESLint React Hooks Plugin yet 😬.

5 Tips to Help You Avoid React Hooks Pitfalls →

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emrox
2 days ago
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4 rules for intuitive UX

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Erik Kennedy is back to give developers (and other folks who aren’t steeped in UX) some actionable advice on how to make interfaces more usable.

This is my advice on improving the UX of your designs WITHOUT hours of user research sessions, paper prototyping playtime, or any other trendy UX buzzwords.

When I started as a professional UX designer, I was shocked how many times my clients would hand me the initial wireframes (or the living, breathing, in-browser MVP) and there’d be completely obvious UX mistakes all over them. I’m not talking about things you need hours of research and A/B testing to discover. I’m talking, like, dead simple mistakes.

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emrox
2 days ago
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